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OLR TG #35: Week of 8/29/05 - 9/4/05

Discussion and Feedback on the Orange Lounge Radio LIVE program, including your suggestions for future topics and news on upcoming specials

OLR TG #35: Week of 8/29/05 - 9/4/05

Postby skie » Sat Sep 03, 2005 3:01 pm

Is the Revolution a big pun? ... PSP 2.0 firmware out... Soul Calibur III news... Nintendogs impressions... A DS Expansion delivered via GBA cart... Sony mudslings at Nintendo... One online XBOX 360 deal just $1,200 dollars... Halo Triple Threat (and movie news too)... and more!
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Druaga Trivia

Postby robbway » Wed Sep 07, 2005 9:07 pm

I thought I'd repeat a portion of trivia I sent in on this episode about The Tower of Druaga.
The trilogy is Tower of Druaga (arcade), The Return of Ishtar (arcade), and Nightmare of Druaga (PS2). Yes, there were several years between the first two and the current one. Baten Kaitos (GCN) has one level (something like The Garden of Illusion) where you must travel thru the original Tower of Druaga as the pixelated knight, Gilgamesh, in order to get to different locations. In the US, the first two games were published on Playstation on the 5-disc Namco Museum, and the Namco 50th Anniversary games coming out for all systems have the original Tower of Druaga. http://en.wikipedia.org/wiki/Tower_of_Druaga

I'm not sure if there are other Druaga games. Probably the main reason the PS2 game didn't do well in the US (it's cheaply found now!) is how easily you can lose everything. The game penalizes you for dying by taking all of your possessions that aren't inscribed. You earn these inscriptions as you advance, so you use them on your best weapons and armor.

I decided to beat the death penalty system by starting with my last game save by resetting the PS2. Little did I know that the game saves constantly and keeps small "continuity" saves. If the continuity saves don't end with exiting the game, Ishtar calls you on your cheating ways. You have to repent before getting back into the game. What a neat and nasty surprise!

Druaga games are all about perfection: getting the most points while collecting the secret chests. The PS2 game is even moreso because it's turn-based. Finding all of the chests and completing with the smallest number of moves gives you the best scores. They require patience and dedication, which is why my Nightmare of Druaga is now in a box.
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